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 the book of sand 
 
 
  
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An alternative way of reading The Book of Sand, a short story by Jorge Luis Borges. 
 
This application relies on a cellular automata where each cell simulates a grain of sand. 
 
Later, it served as the base for developing mobile sand, an innovative game for mobiles. 
 
instructions
- • point and click to drop some sand
 
- • press 'space' while clicking to remove sand
 
 
 
hints
- • if at some point you can't see text anymore: drop some sand near
one of the horizontal sides to create a friendly slope that will bring
a new line in
 
- • press 'x' to wipe-out all the sand
 
 
 
credits
- • Maximus Clarke, for his hypertext puzzle
 
- • Norman Thomas di Giovanni, for his translation
 
- • made for the Concept.Live/BD4D event #3 that took place in Tel-Aviv
 
 
 
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 chronotext is a growing collection of software experiments exploring the relation between text, space and time 
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© march 2004  ariel malka | chronotext.org
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