|
the book of sand
|
An alternative way of reading The Book of Sand, a short story by Jorge Luis Borges.
This application relies on a cellular automata where each cell simulates a grain of sand.
Later, it served as the base for developing mobile sand, an innovative game for mobiles.
instructions
- • point and click to drop some sand
- • press 'space' while clicking to remove sand
hints
- • if at some point you can't see text anymore: drop some sand near
one of the horizontal sides to create a friendly slope that will bring
a new line in
- • press 'x' to wipe-out all the sand
credits
- • Maximus Clarke, for his hypertext puzzle
- • Norman Thomas di Giovanni, for his translation
- • made for the Concept.Live/BD4D event #3 that took place in Tel-Aviv
|
|
chronotext is a growing collection of software experiments exploring the relation between text, space and time
|
© march 2004 ariel malka | chronotext.org
|
|